<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>VR on Garrett Hoofman</title><link>https://ghoofman.com/tags/vr/</link><description>Recent content in VR on Garrett Hoofman</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>© 2026 Garrett Hoofman</copyright><lastBuildDate>Mon, 17 Apr 2023 23:39:34 +0000</lastBuildDate><atom:link href="https://ghoofman.com/tags/vr/index.xml" rel="self" type="application/rss+xml"/><item><title>ProVizXR: Scalable AR &amp; VR Platform</title><link>https://ghoofman.com/provizxr/</link><pubDate>Mon, 17 Apr 2023 23:39:34 +0000</pubDate><guid>https://ghoofman.com/provizxr/</guid><description>&lt;p&gt;Virtual and augmented reality technologies are increasingly being used to create immersive experiences that engage audiences in new and exciting ways. However, creating these experiences can be challenging, requiring specialized software and technical expertise. That&amp;rsquo;s where ProVizXR comes in - a powerful, yet easy-to-use web-based AR and VR scene builder that simplifies the process of creating immersive experiences.&lt;/p&gt;
&lt;p&gt;ProVizXR offers native support for a range of devices, including Hololens, Magic Leap, Android, iOS, and Oculus. With its model import pipeline, you can optimize models for performance and create stunning, realistic environments. The integrated scene editor lets you easily add and manipulate objects and elements within your scene, while the no-code flow editor allows you to create custom logic without needing to write code.&lt;/p&gt;</description></item></channel></rss>